OPERATION BLACKGLASS — NATIVE 0.1.2 FOR WINDOWS
A three-operation espionage game by Josh Herman.

WINDOWS PC (64-bit Intel / AMD)
Target: Windows 10 or newer, compatible OpenGL graphics, keyboard and mouse.
This is a native x86_64 Windows build. No Godot editor is required.

Extract the entire ZIP into a folder. Open Operation Blackglass Native.exe.
Keep Operation Blackglass Native.pck beside the executable; it contains the game.
Do not run the executable directly from inside the ZIP viewer.

This independently distributed prototype is unsigned. Windows may warn about an
unknown publisher. Windows runtime, input and GPU compatibility have not been
verified on a Windows computer for this release.

PLAY
Choose an operation, read its briefing and select Deploy.
WASD: move. Mouse: look. Left click: fire. Right click: aim.
Shift: sprint. C: crouch. Space: jump. F: interact or silent takedown.
R: reload. G: EMP. Esc or M: pause and release mouse. F11: fullscreen.
Resume only through the pause menu. All three operations are available.

VERSION 0.1.2
The same three-operation native game as the Mac download. Removed the incorrect
absolute cursor-position watchdog so pointer-coordinate changes cannot falsely
pause gameplay. Focus loss and Escape still pause and release the mouse.

RELEASE CHECKS
364 headless source checks passed. A further 337 mission/controller checks ran
against this Windows game pack on macOS, exercising its actual compiled game
scripts, mission data and assets. Those checks do not execute the Windows EXE.
Executable architecture, game version, name and icon resources were verified.

This edition has separate native local save data from the web/Electron game.
No controller support is included. See LICENSES for Godot engine, third-party
component and Inter font notices.
